Merciless Saviors release!

That day at the First Church of Gracie changed everything for Gem Echols, and not just because Marian and Poppy betrayed them. Forced to use the Ouroboros knife on Zephyr, who had kidnapped their parents, Gem now has the power of the God of Air.

While for any other god things might work out okay, the Magician—whose role within the pantheon is to keep the balance—having the power of another god has thrown everything into chaos. The Goddess of Death can now reanimate corpses; the God of Art’s powers are now corrupted and twisted, giving life to his macabre creations; and, while the God of Land has always been able to communicate with creatures of the Earth, now everyone can hear their cries.

As Gem, Rory, and Enzo search for a way to restore the balance without sacrificing themselves, new horrors make them question how far they’re willing to go. In the end, Gem may be forced to fully embrace their merciless nature and kill off their own humanity—if it ever really existed in the first place.

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Merciless Saviors picks up pretty much where Godly Heathens left off, and things immediately get chaotic for Gem and the crew. This book is much more action-packed than book 1 since everything is out in the open now and the big showdown between the gods didn’t quite go as well as planned. We get to see a lot more of the gods’ powers this time around, and I liked getting to see that side of them.

We also get a chance to leave Gracie, and it was interesting to see what the gods’ original world looks like after a thousand years of absence. I liked the magic and wonder of that world, as well as the slightly apocalyptic feel certain parts of it had.

Looking for a more in-depth opinion? Check out my full review!

If you’re new to Gem’s world, I also have a review for Godly Heathens.

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